After scanning in my initial sketches I decided to work on the 'Dana' monster further. Here are the three end results I've been working with.
So for now it feels like this is what the image really looks like:
Using this image though, as well as some other basic photographs, I did a few tests of what kind of poster to do for the end product. We want the game to really be for PC users, and we want to get the overall feel in the poster.
Sunday, 26 February 2012
Friday, 24 February 2012
Game On! Initial Sketches
Initial sketches of the 'Sunny' monster. Not too sure on what look I want it to look like yet. |
As these are only initial sketches, it's almost guaranteed that there will be more incarnations as I'll need to tweak the designs often to conform with the limitation of the game engine we are using.
Game On! Character Profiles and Name Research
Before any real drawing and concept work can be done, the profiles of the game's characters have to established thoroughly. I've created character backgrounds and established a rough timeframe for the game's story, although the information is akin to what the player would be given at the start of the game. The information the player is given is going to change because of the nature of the game's storyline. I also did some research and brought in some bits from my influences to create homage to other related works and real-life events:
Steven Bauchwitz
Age: 41 Sex: Male Occupation: Hotelier DOB:20.10.1969
Born in the sleepy town of Ignis Lake, Steven was born into
his father’s successful coaching inn business. His mother (Molly Williams) left
when Steven was only three years old, leaving him to be raised single-handedly
by his father (Lee Bauchwitz). Graduating from high school in 1987, Steven went
straight into working for his father until 1989, when Steven’s father died of
heart problems. In 1990, Steven met Dana Gillespie, a slightly younger woman
who worked as a proficient housekeeper for Mayor Freeman. The two struck up a
passionate relationship, resulting in the birth of their son Tristan that same
year. Marriage blossomed in 1991, and the family gained an addition in the form
of Sunny, born many years afterwards in 2001.
In the year of 2008, the family’s finances were in a
shambles due to the hotel failing to make profits. Unfortunately, the business
was forced to fold and the family were left with little support. This event caused
massive distress in Steven’s personal life, mainly putting a strain on his
marriage, which led to his wife eventually leaving him along with their two
children. Further disaster struck when his wife and children were killed in a house
fire.
After being forced to leave the family home when it is
repossessed, Steven underwent a massive mental breakdown and began attending
psychiatric counselling to deal with his trauma. The year is 2010. Now residing
in an apartment in the quiet lakeside town, Steven attempts to rebuild the
shattered fragments of his once superlative life, but his world is torn asunder
yet again with a single ominous phone call…
Dana Bauchwitz
Age: 38 (at death) Sex: Female Occupation: Housekeeper DOB:
5.7.1970
Born in the nearby town of Briar Falls, Dana Gillespie
graduated in the year of 1988 and moved to Ignis Lake in order to pursue a
domestic cleaning job. Ambitiously applying for the housekeeper vacancy in
Mayor Freeman’s residence, Dana is surprised when she gets the job.
A few years later, in the summer of 1990, she meets the
charming Steven Bauchwitz and falls quickly in love. A child and a marriage
followed in 1990 and 1991 respectively, solidifying a stable family with Dana’s
job and Steven’s coaching inn.
Dana gave birth to a daughter in 2001, and took a temporary
break from her work, which eventually led to her giving the job up to focus on
her family. In 2008, tensions rose between Dana and Steven when the hotel fails
to return a profit and the family are placed in financial bind. The events of
2008 quickly escalated into a blur of wretchedness, resulting in the fall of
the family business, and Dana subsequently perishing in a house fire that also
kills her son and daughter.
Tristan Bauchwitz
Age: 18 (at death) Sex:
Male Occupation:
Student/Barista DOB: 13.3.1990
Born in 1990, Tristan is the first child of Steven and Dana
Bauchwitz. At the age of 18, Tristan graduates with a sports scholarship in
basketball but delays applying to college because of the family’s money
problems. He gets work in a coffee shop to help support the family.
Unfortunately a series of events occur shortly after that culminates in
Tristan’s death along with his mother and young sister in a horrific house
fire.
Sunny Bauchwitz
Age: 7
(at death) Sex: Female Occupation: Student DOB: 30.10.2001
Born much later after the Bauchwitz’s marriage, Sunny is
born in the year of 2001, forcing Dana to leave her housekeeping job when it is
found that Sunny is physically handicapped. Despite her extensive physical
disability, Sunny grows up and attends Ignis Lake Elementary School and
achieves exceptional grades. Sunny bears witness to the breakdown of the family
in 2008, but is obviously too young to understand properly. Sunny is tragically
killed in a mysterious fire.
Dr. David Cardone
Age: 56 Sex: Male Occupation: Psychiatric Counsellor DOB: 1.9.1954
Born in Kansas, Dr. Cardone practiced medicine for a long
time before moving to Briar Falls as the residential psychiatrist of Briar
Hospital. Having seen more than his share of tortured souls, Dr Cardone is not
fazed when Steven Bauchwitz is referred to him as a patient. Meeting almost
every week for sessions, the doctor is determined to help Steven confront his
inner demons that have surfaced since his family’s tragic end.
Naming Origins
Bauchwitz (inspired by the Jewish-German
surname “Berkowitz” after serial arsonist)
Molly Williams (reference to the real “Molly
Williams”, the world’s first female firefighter)
Steven and Dana (reference
to “Steven and Diana Freeling”, characters in Tobe Hooper’s “Poltergeist”)
Gillespie (reference
to the Gillespie family from Konami’s “Silent Hill” series)
Tristan (Name
meaning ‘sad’)
Sunny (Reference
to “Sunny Baudelaire”, a character in Lemony Snicket’s “A Series of
Unfortunate Events”)
Mayor Freeman (Reference
to Gordon Freeman, protagonist of the “Half-Life” series)
David Cardone (Reference
to “David Lynch” and “J.S. Cardone”, two horror film directors)
Concept Art and rough outline of the game's plot soon to follow.
Thursday, 9 February 2012
Game On! Brief- Ideas
We've had a new brief, focusing on creating elements of a game as a proposal, such as concept art, models and animations. I'm working with another in my class, and we're currently working on ideas. I want to focus on concept art mainly, without doing any animation since the briefs beforehand have been animation heavy. I'm interested in creating a survival horror and we've decided that it's the direction we want to go in.
Story related to fire, disaster. Possible town setting is severely damaged by unknown fire.
Enemies are individual and there is no duplication of enemies. Each enemy looks unique, but due to the player character being defenseless, the monsters are invulnerable. Possible 'family' type of theme to be incorporated, as well as a 'burnt' or 'scorched' look. Themes of suffering, madness and guilt.
Suggested title: Ignis Lake ('Ignis' is Latin for fire), meaning 'Lake of Fire'.
Suggests duality and opposition (as fire and water are opposing terms) and hearkens to punishment
in the afterlife for the wicked:
"And the devil that deceived them was cast into the lake of fire"
Revelation 20:10
Notes
Survival horror, similar in style to “Amnesia: The Dark
Descent”.
Modern day setting (2010-2011), abandoned town settings, first-person
perspective. Night-time environment, foggy. Dry conditions (no rain, snow,
etc). Lighting is ambient, character has no light source. ‘Everyman’ protagonist, 40's,
defenseless against the threats. Focus on avoiding enemies and solving physics-based puzzles.
Story related to fire, disaster. Possible town setting is severely damaged by unknown fire.
Enemies are individual and there is no duplication of enemies. Each enemy looks unique, but due to the player character being defenseless, the monsters are invulnerable. Possible 'family' type of theme to be incorporated, as well as a 'burnt' or 'scorched' look. Themes of suffering, madness and guilt.
Suggested title: Ignis Lake ('Ignis' is Latin for fire), meaning 'Lake of Fire'.
Suggests duality and opposition (as fire and water are opposing terms) and hearkens to punishment
in the afterlife for the wicked:
"And the devil that deceived them was cast into the lake of fire"
Revelation 20:10
Friday, 3 February 2012
Creative Futures- Influence Boards
Another university assignment dealing with our personal influences. We had to choose six categories and select images that spring to mind when we think of our interests. I chose the categories: Books, Games, Fine Artists, Graphic Artists/Illustrators, Films and Directors.
Most of the fine artists I like are Surrealist artists (like Bosch, Dali, Magritte and Bacon). I've always enjoyed Surrealism mainly because of it's strange, zany quality and wacky combinations of images they offer. But the thing I enjoy most is analyzing and gleaning meaning from seemingly random nonsense. Plus, I'm particularly interested in horror so painters like Bacon and Goya who paint visceral and disturbing images in their work really fascinates me.
Similarly with books, I love fantasy and horror as genres. Lemony Snicket's 'A Series of Unfortunate Events' was seemingly set in an odd dystopia based on our world but one steeped in black humour, wit and dark stories. "The Broken World" is a novel written from the perspective of a gamer who thinks of the real world as comparable and almost the same as the game world. Alice was also a particular childhood favourite, and Dan Brown's thrillers interest me because of the 'puzzle' elements. I also have an attachment to puzzles and riddles, another reason I like video games.
Dario Argento, Lucio Fulci and Ruggero Deodato are Italian horror directors and were brought to my attention when I became interested (as a horror buff) in the Video Nasties saga in the 1980's UK, in which certain horror films were deemed obscene and banned to the public. I like Lars Von Trier's films for their parable-like feel and their unique staging. Edgar Wright and David Renwick are British directors, who produce some of my favourite witty British programs: Spaced and Jonathan Creek. I'm also a fan of the films of Paul W.S. Anderson (namely Event Horizon) and M. Night Shyalaman (namely Signs and The Village).
I particularly enjoy horror classics like Night of the Living Dead and Jacob's Ladder for their colour schemes. Black and white really helped convey a nightmarish scenario in NOTLD, while a decrepit, rusty, otherworldly feel was achieved in Jacob's Ladder. I also liked Pleasantville for this reason. The design of The Fifth Element also drew me in, as well as the entirely believable continuity the film depicted. Being a horror fan, Friday the 13th (while being merely cheap thrills) really helped to define the slasher genre and so it's one of my favourites. I enjoyed eXistenZ and The Thirteenth Floor for their refreshing takes on simulated reality, while I enjoyed the Chaos Theory-related plot of The Butterfly Effect.
Again, being a massive fan of horror, survival horror games make up the majority of my influences,, with titles like Silent Hill, Siren, Fatal Frame and Haunting Ground. My other passion of fantasy is fulfilled by Final Fantasy and Kingdom Hearts. Mortal Kombat is a great blending of the two genres, while Metal Gear Solid inspires me with it's revolutionary and visionary storylines told with dynamic characters.
Concept artists Tetsuya Nomura, Yoshitaka Amano, Masahiro Ito and Yuji Shinkawa are some of my favourite because they worked on my favourites games (Final Fantasy, Kingdom Hearts, Metal Gear Solid and Silent Hill). Brett Helquist illustrated 'A Series of Unfortunate Events', Rick Melton does digital paintings for a cult film company and Quentin Blake's scribbly watercolours bring lots of nostalgia from reading Roald Dahl.
Fine Artists |
Books |
Directors |
Films |
Games |
Graphic Artists/Illustrators |
Concept artists Tetsuya Nomura, Yoshitaka Amano, Masahiro Ito and Yuji Shinkawa are some of my favourite because they worked on my favourites games (Final Fantasy, Kingdom Hearts, Metal Gear Solid and Silent Hill). Brett Helquist illustrated 'A Series of Unfortunate Events', Rick Melton does digital paintings for a cult film company and Quentin Blake's scribbly watercolours bring lots of nostalgia from reading Roald Dahl.
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