Tuesday 6 November 2012

Negotiated Study 1- Sprite Animations Practice 2

I've done some more of my practice animations. Originally I thought of adding more keyframes to give them a smoother transition, but I feel that after some feedback from peers, it would actually be better if I tightened up the clean up as fighting game sprites don't require too many frames in the first place.

Mackford's fighting stance, based on Sektor from Mortal Kombat 3.

Natalya's fighting stance, based on Kano from Mortal Kombat 3.

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