Sunday, 13 May 2012

Game On!- Prop Design Sheets

I did some proposal sheets today for the look of certain props in the game.

The first is the Concentra (Romanian word for 'Focus'), an artefact made of quartz unearthed in the nearby mines in Ignis Lake that resembles a triangular-based pyramid and bears symbols from various cultures. It was deduced to have been made by natives around the time that foreign settlers moved into the area (the game is set in New England, so privateers and colonists mainly from Ireland and England would have settled in). The various symbols (from Japan, Greece and the Mediterranean) are believed to have stemmed from the natives' collaboration with various foreign settlers. The quartz material was revered by the original inhabitants of Ignis Lake as a conduit between themselves and a god they believed lived within the lake. It was eventually unearthed in present day and then exhibited in many locales in Massachusetts, before returning back home to Ignis Lake, whereupon it was bought by Dr. David Cardone who took an immediate liking to it. It now rests on his bookshelf, and he sometimes introduces it into his therapy sessions in order to study a patient's reaction.

The second sheet depicts the light sources that Steven utilizes in the gameplay. At first he uses a traditional everyday flashlight with a halogen bulb, but he loses it halfway through the game and has to switch to a slightly more unconventional light: his lighter. I wanted this to happen as it is the same lighter Steven used many years ago to burn his coaching inn down, and is therefore the genesis of his current condition. The fact that he is forced to use it halfway through the game is symbolic of him coming closer to realizing the truth of what he did that night.




The other thing I did today was write the text for our teaser trailer that Chris (click here to see his blog) is working on currently. I went for short and simple, as it's quite a short teaser that will rely mostly on the text and soundtrack for it's effect. Here's the text:

"What if your entire world disappeared?"

"What if there was no one to help?"

"What if something was after you?"

"What then?"

(Show significant image, music builds up)

"This year..."

"Your sins are coming back for you..."

"And there's no escape!"

(Music reaches crescendo and fades out, show title)

"Ignis Lake"

No comments:

Post a Comment